Laubwerk, founded in April 2010 and supported by an EXIST-grant, enables for the first time architects and landscape architects to get the full variety of plant life on their computer.
The Laubwerk team developed a novel technology in combination with a skeleton-based storage format and a software library to flexibly build geometries for 3D plant models. This allows the user to fluently work with 3D plants in a preview mode and guarantees high-end visualization in a breathtaking quality and performance.
In contrast to digital plants seen in a recent movie block buster, requiring high computing power and a large budget, Laubwerk enables work with 3D plants at the highest stage on a standard computer. Realistic illustrations and attention to detail provide a close to nature look and set a new standard in 3D plant modeling, meeting demands of professionals working in architectural visualization. A realistic simulation of light and motion increases the quality of visualization by a multiple and a vast diversity of plants contribute to a state-of-the-art product.
An easy to handle shopping system facilitates access and a custom-tailored plug-in functionality simplifies work with labor-intensive software. In the third quarter of 2010, the first digital Laubwerk-plants are going to leave the laboratory and a first marketable plug-in will be released.
Laubwerk acts as technology venture, establishing a new principle of digital botanic and aiming to opening up other fields like garden planning, advertising, cinema, computer games and virtual worlds.
The Founders of Laubwerk are Philip Paar, managing director and landscape planner, Timm Dapper, software developer and visual effects specialist, Jalda Dworzak, computer scientist, and Dr. Wieland Röhricht, biologist. Mentor of the project is Prof. Dr. Konrad Polthier, head of the research group “Mathematical Geometry Processing” at Freie Universität Berlin.