Anupam Handa:

Designing Interface Layouts for Data Visualisations on Multitouch-Displays


Good Knowledge of JavaScript, HTML, CSS

Proficiency in German & English

Academic Advisor
Computer Science
Bachelor of Science (B.Sc.)


Large touchscreen displays are increasingly entering diverse contexts of use, whether in the form of advertisement surfaces, information services or household appliances [1]. This diversity is the source for a high degree of complexity, such as audience involvement [5] or architectural requirements [8]. When multitouch capacities enter into a specific context of use, these complexities are intensified even further.

In Project IKON, we aim to provide intuitive interaction designs for a multitouch application which involves three distinct data visualisations. These latter are conceived to be correlated, in the sense of persistent filters and modular layout options. Additionally, we aim to integrate a view to how such an "ambient surface" [6] influences a space and how measures can be implemented to raise awareness for the interactive capacities of the multitouch application [2]. In this BSc, students will design and implement solutions for interface layouts with regards to filters and interaction options.

A possible procedure could consist of:

Comparing existing solutions from academia and industry

Iteratively developing and testing full-scale Lofi-prototypes

Implementing Hifi-prototype

Conduct user experience tests

Technical implementation will require a working knowledge of React, HTML and CSS.


Carmelo Ardito, Paolo Buono, Maria Francesca Costabile, and Giuseppe Desolda. 2015. Interaction with Large Displays: A Survey. ACM Comput. Surv. 47, 3, Article 46 (February 2015), 38 pages. DOI:

Judy Chen, Paul Dourish, Gillian R. Hayes, and Melissa Mazmanian. 2014. From interaction to performance with public displays. Personal and Ubiquitous Computing 18, 7: 1617–1629.

Paul Dourish. 2001. Seeking a Foundation for Context-aware Computing. Hum.-Comput. Interact. 16, 2: 229–241.

Paul Dourish and Victoria Bellotti. 1992. Awareness and Coordination in Shared Workspaces. In Proceedings of the 1992 ACM Conference on Computer-supported Cooperative Work (CSCW ’92), 107–114.

Vito Gentile, Mohamed Khamis, Salvatore Sorce, and Florian Alt. 2017. They are looking at me!: understanding how audience presence impacts on public display users. In Proceedings of the 6th ACM International Symposium on Pervasive Displays (PerDis '17). ACM, New York, NY, USA, Article 11, 7 pages. DOI:

Jan Schwarzer, Susanne Draheim, Kai von Luck, Qi Wang, Pablo Casaseca, and Christos Grecos. 2016. Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI ’16), 69:1–69:4.

Jessica Roberts, Amartya Banerjee, Annette Hong, Steven McGee, Michael Horn, and Matt Matcuk. 2018. Digital Exhibit Labels in Museums: Promoting Visitor Engagement with Cultural Artifacts. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 623, 12 pages. DOI:

Amanda Williams, Eric Kabisch, and Paul Dourish. 2005. From Interaction to Participation: Configuring Space Through Embodied Interaction. In UbiComp 2005: Ubiquitous Computing, Michael Beigl, Stephen Intille, Jun Rekimoto and Hideyuki Tokuda (eds.). Springer Berlin Heidelberg, Berlin, Heidelberg, 287–304.

Example projects